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Автор: kamii

This book helps people find sensitive information on the Web.

Google is one of the 5 most popular sites on the internet with more than 380 million unique users per month (Nielsen/NetRatings 8/05). But, Google’s search capabilities are so powerful, they sometimes discover content that no one ever intended to be publicly available on the Web including: social security numbers, credit card numbers, trade secrets, and federally classified documents. Google Hacking for Penetration Testers Volume 2 shows the art of manipulating Google used by security professionals and system administrators to find this sensitive information and “self-police” their own organizations.

Readers will learn how Google Maps and Google Earth provide pinpoint military accuracy, see how bad guys can manipulate Google to create super worms, an ... Читать дальше »

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30.12.2016
Просмотров: 426
Автор: kamii


Unlike any other on the market, this book approaches C++ from a game programming perspective. Offering a thorough and modern introduction to C++, this book has everything you need in order to learn the fundamentals of C++ and game programming basics. While you should have some familiarity with programming, there is no C++ or game programming experience necessary -- the book starts you off right at the beginning of C++ and game programming. You'll glide through small, but complete programs, that are usually game-related, for each new concept, and a complete game program at the end of each chapter. Finally, at the end of the book, you'll be presented with a game project that combines most of the major topics covered. Skillfully written in an easy-to-understand manner, this book is a great place to get started with game programming!

В отл ... Читать дальше »

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30.12.2016
Просмотров: 470
Автор: kamii

Beginning Raspberry Pi Game Programming consists of 18 Chapters and explains how to create games on your Raspberry Pi device. Each chapter builds upon the previous, starting with Python Programming which leads into Pygame.

The book does not dwell on the details but focuses on getting the reader to do more practical hands on programming. The theory is explained along the way as and when is needed. This allows the reader to visually learn by example. The images used throughout this book will help the reader rapidly progress with creating their game.

The reader will create a game from the very beginning, starting with the game design document and will go on to program game concepts which include graphics, music, audio effects, player movement, keyboards controls and more.

 

Начиная с Raspberry Pi Программирование игр с ... Читать дальше »

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30.12.2016
Просмотров: 481

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